[Unity] Lerpz topside
Changing the Unity tutorial "Lerpz adventure" into a topwiev adventure / platform game .
Lerpz topside is both a minor modification of the base game and a map made on Unity as a duty of Level Design in GAMAGORA school.
This map made for Unity is playable in solo and puts the player in place of Lerpz who must recover enough "fuel" for him to leave with his ship.
NAME : Lerpz topside
PLATFORM : PC
GENRE : Adventure/Platform
CLIENT : Gamagora
TEAM : Alone
DATES : Late 2013
In Lerpz adventures, the player must retrieve a number of hidden vials in the level to make disappear the force field so that he can access to his spaceship.
This is a classic platformer where the player has basic movement and a double jump.
It must also sometimes avoid pitfalls such as lasers or guards that seek to stop him.
For Lerpz Topside in Level Design, I have realized this map alone.
About Level Design, my job was to create a fun map which can be modified as much as possible without spoiling the spirit of the basic game.
In my case I realized and imagined several levels before reaching this level then I made it and scripted it in Unity
Job done / Skills used :
- Level Design / Creativity, level design and Photoshop
- Assets import and level making in Unity / Unity and Scripting
