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[Unity] Lerpz topside

Changing the Unity tutorial "Lerpz adventure" into a topwiev adventure / platform game .

 

 

Lerpz topside is both a minor modification of the base game and a map made ​​on Unity as a duty of Level Design in GAMAGORA school. 

 

This map made ​​for Unity is playable in solo and puts the player in place of Lerpz who must recover enough "fuel" for him to leave with his ship.

 

NAME : Lerpz topside
PLATFORM : PC
GENRE : Adventure/Platform
CLIENT : Gamagora
TEAM : Alone
DATES :  Late 2013

 

In Lerpz adventures, the player must retrieve a number of hidden vials in the level to make disappear the force field so that he can access to his spaceship. 
This is a classic platformer where the player has basic movement and a double jump. 
It must also sometimes avoid pitfalls such as lasers or guards that seek to stop him.

For Lerpz Topside in Level Design, I have realized this map alone. 
About Level Design, my job was to create a fun map which can be modified as much as possible without spoiling the spirit of the basic game. 
In my case I realized and imagined several levels before reaching this level then I made it and scripted it in Unity

Job done / Skills used :

 

- Level Design  / Creativity, level design and Photoshop

- Assets import and level making in Unity / Unity and Scripting

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