[Unity] Lerpz topside
Changing the Unity tutorial "Lerpz adventure" into a topwiev adventure / platform game .
Lerpz topside is both a minor modification of the base game and a map made ​​on Unity as a duty of Level Design in GAMAGORA school.
This map made ​​for Unity is playable in solo and puts the player in place of Lerpz who must recover enough "fuel" for him to leave with his ship.
NAME : Lerpz topside
PLATFORM : PC
GENRE : Adventure/Platform
CLIENT : Gamagora
TEAM : Alone
DATES : Late 2013
In Lerpz adventures, the player must retrieve a number of hidden vials in the level to make disappear the force field so that he can access to his spaceship.
This is a classic platformer where the player has basic movement and a double jump.
It must also sometimes avoid pitfalls such as lasers or guards that seek to stop him.
For Lerpz Topside in Level Design, I have realized this map alone.
About Level Design, my job was to create a fun map which can be modified as much as possible without spoiling the spirit of the basic game.
In my case I realized and imagined several levels before reaching this level then I made it and scripted it in Unity
Job done / Skills used :
- Level Design / Creativity, level design and Photoshop
- Assets import and level making in Unity / Unity and Scripting