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Potion Shop Ultra HD Super XL​

A potion master is in charge of a shop.
The more reputation you get, the more people want potions.
Listen to what they have to say and make potions based on what they ask.
GAME DESIGN

First Person Potion Master
 

You're are an up and coming alchemist in a futuristic cyberpunk world. You only dream to become one of those big corporate mega-billionaires and compete in this world of techno-magic.

 

Your goal, making potions out of your client recipe.
Be quick, your reputation is falling quickly.

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Instructions:
WASD to move
Left click to interact
Space to jump

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Have fun

LEVEL DESIGN
NAME : USS MOSES
PLATEFORM : PC
GENRE : Management Games
CLIENT : Alakajam!
TEAM : 4
DATES :  September 26th 2017

 

Work / Skills used

 

- Participation in meetings and decision-making about the Game Design / Teamwork 

- Level Design and build the map / Level Design

- Importation of all assets / Unity

- Scripting in C # / Scripting

- Creation of the UI and the In-Game UI screen / Scripting + Unity

For Potion Shop, we were 4 to work on the game which meant I had to step up as Game Designer, Level Designer, UI Designer.

Most of my work was focused on making sure the gameplay was well defined, create a level and make sure the screen on the basement worked as intended. I've also built the level and integrated most of the systems in the final map. 

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